— Parameter & engine explorer
Every page, layer and engine
76 screens and 281 knob jobs. Pages open when you tap a button; layers change the knobs while you hold one; each of the 12 engines puts eight parameters of its own on EDIT 1 and EDIT 2. Hover or tap a parameter to read what it does.
The twelve engines
Tap EDIT once for EDIT 1 and again for EDIT 2. The screen names both pages after the engine.
Virtual analogue: two oscillators into a filter. Basses, leads, pads and brass.
HOME·6 screens
PageThe performance view’s four dials: global swing, then the selected track’s level, length and pan.
SWINGGlobal swing
Swing for all four tracks together. Each track also has its own (Metronome, tempo and swing).
KNOB 1
Read the full explanationREC·REC READY
PageHow the next take records: free or at a tempo, the loop length, how it starts and whether it is quantised.
MODE
Empty project only: a free take that sets the tempo, or recording at the tempo already set.
KNOB 1Range free, tempo
Read the full explanationENV·2 screens
PageThe four stages of the track’s envelope.
ATKAttack
How long a note takes to reach full level. Since 2.8.3 every SAMPLE note starts with it.
KNOB 1
Read the full explanationPageSends the envelope to brightness, pitch and shape, and switches tempo-synced times.
ENV DEST.FLTEnvelope to brightness
How much the envelope moves the brightness, up or down.
KNOB 1Range ±
Read the full explanationLFO·3 screens
PageThe LFO’s speed, waveform, starting phase and fade-in.
PageTempo sync, retrigger and polarity for the LFO.
LFO 2.SYNCTempo sync
Locks one LFO cycle to a note value of the tempo. OFF goes back to RATE.
KNOB 1Range OFF, 4BAR, 2BAR, 1BAR, 1/2, 1/4, 1/8, 8T, 1/16, 16T, 1/32
Read the full explanationPageHow much the LFO moves pitch, brightness, shape and level.
LFO DEST.FX·8 screens
HeldPunch-in effects on the keys, and the master filter, dust and duck plus the selected track’s filter on the knobs.
FILTERMaster filter
A DJ filter on the whole mix: left of centre a closing low-pass, right an opening high-pass, off in the centre.
KNOB 1
Read the full explanationPageThe track’s drive and its sends to the chorus, delay and reverb.
PageThe track’s one-knob filter, on every track including the drums.
FILTER.FILTTrack filter
Left of centre a low-pass, right a high-pass, centre off. Its resonance is FILTER RESO in the HOME menu.
KNOB 1Range LP ← OFF → HP
Read the full explanationPageA tempo gate or stutter: mode, pattern, rate and depth.
SLICER.SLCRSlicer mode
Off, a rhythmic gate, or stutter.
KNOB 1Range OFF, GATE, STUT
Read the full explanationPageThe track’s insert effect and its three values, which change with the type.
INSERT.INSRTType
The effect type, or OFF.
KNOB 1Range OFF, SOFT, HARD, FOLD, FUZZ, CRUSH, PHASR, FLANG, CHOR
Read the full explanationPageThe insert’s dry and wet balance.
INSERT 2.MIXDry / wet
The balance of dry sound and effect. At 0 the insert costs nothing.
KNOB 1
Read the full explanationPageThe shared tempo delay: time, feedback, tone and level.
DLY.TIMEDelay time
A note value of the tempo; at 60 BPM and below the delay stops at 1.49 s.
KNOB 1Range 1/4, 1/8, 1/16, 1/32, 8T, 16T, 1/8D, 1/16D, 1/4D
Read the full explanationPageThe shared reverb’s size and damping, and the chorus’s rate and depth.
REV/CHO.SEL·3 screens
HeldThe key layer: the white keys set the song’s key, the knobs set chords, scale, key mapping and transpose.
CHORD
Chord type for the selected synth track; each white key then plays a chord from the scale.
KNOB 1Range OFF, TRIAD, 7TH, 9TH, SUS4, POWER
Read the full explanationPageThe selected track’s own root, scale, key mapping and chord type.
ROOT
The key of this track alone; SEL + KEY sets it for all three synth tracks.
KNOB 1
Read the full explanationPageTranspose, chord strum and voice leading for the selected synth track.
EDIT·4 screens
HeldErase sounds or notes with the keys; shift, resize and transpose the whole pattern with the knobs.
PageANALOG only: the filter as a low-pass, band-pass or high-pass.
FILTER.TYPEFilter type
Low-pass (as before 2.6), band-pass or high-pass.
KNOB 1Range LP, BP, HP
Read the full explanationPagePoly, mono, legato or unison, with glide and mono note priority.
VOICE.VCEVoice mode
POLY, MONO, LEG (legato) or UNI (unison).
KNOB 1Range POLY, MONO, LEG, UNI
Read the full explanationPageVoice allocation, unison detune, and the track’s pan and mute.
VOICE 2.ALLOCVoice allocation
How the track hands out its voices: ROT (rotate) or REUSE.
KNOB 1Range ROT, REUSE
Read the full explanationARP·3 screens
HeldNote repeat: a held key repeats in time at the rate on KNOB 1.
RATE
How fast a held key repeats, locked to the tempo and swing. The same setting as ROLL on GLO → MASTER.
KNOB 1Range 1/8, 1/16, 1/32, 32T, 1/64
Read the full explanationPageThe arpeggiator’s mode, speed, octave range and note length.
MODE
The order the held notes play in; OFF switches the arpeggiator off.
KNOB 1Range OFF, UP, DN, UPDN, RND, ORD, REPEAT, DNUP, UP+8, CONV, DIVG, PINKY, THUMB, WALK, CHORD
Read the full explanationPageArp swing, note probability, latch (and KBD HOLD) and note order.
SWGSwing
Delays every other arp note; works with the sequencer stopped too.
KNOB 1
Read the full explanationSEQ·7 screens
HeldThe white keys are the steps of the page; the knobs set what a new step gets and the track’s division, swing and length.
SOUND / NOTE
The drum sound or synth note a new step is set with. A drum sound is heard only with DRUM PREVIEW on.
KNOB 1
Read the full explanationHeldEdits the held steps: which sound or note, its level or velocity, its ratchet and its nudge.
SOUND / NOTE
Drums: which of the step’s sounds the next two knobs edit. Synths: the step’s note, a chord moving as one.
KNOB 1
Read the full explanationPageProgram the drum track step by step: choose a sound and a step, add or clear the hit and set its level.
SOUND
Chooses the sound (lane) to program; heard only with DRUM PREVIEW on.
KNOB 1Range The 16 drum sounds
Read the full explanationPageThe drum track’s kit, level, reverb send and pan, with 16 pads that flash as they play.
PageTune each of the 16 drum sounds and make it shorter or longer, on any kit.
SOUND
Chooses the sound to edit, and plays it. A key does the same.
KNOB 1Range The 16 drum sounds
Read the full explanationPageThe synth track’s pattern as a piano roll: pick a note, then set its pitch, length and force.
NOTE
Moves from note to note, a chord’s notes one at a time, then to the next step.
KNOB 1
Read the full explanationPageThe selected track’s length, step division, swing and note gate.
LENLength
How many steps the track plays before it loops.
KNOB 1Range 1–64 steps
Read the full explanationGLO·10 screens
HeldMutes, solos, fills and tap tempo on the keys; the four track levels on the knobs.
PageTempo, global swing, the metronome and the FM-1’s tuning.
PageThe master effects on the whole mix, and the note-repeat rate.
MASTER.DUSTOld sampler and vinyl
Grit, lower rate and bits, a closing low-pass, and crackle while playing.
KNOB 1Range 0–100 %
Read the full explanationPageThe drum track’s MIDI channel, level, reverb send and delay send.
DRUMS.CH4Drum MIDI channel
The same setting as CH4 on GLO → MIDI, kept by the FM-1, not the project (MIDI channels and the MIDI 2 page).
KNOB 1Range OFF, 1–16 (default 10)
Read the full explanationPageThe texture bed’s source, level, tone and movement.
TEXTURE.SRCSource
What the bed plays.
KNOB 1Range OFF, VINYL, TAPE, RAIN, WIND, RADIO, ROOM, USR1–USR4
Read the full explanationPageHow slowly the bed breathes, when it plays, and whether the kick pumps it.
TEXTURE 2.RATEBreath length
How long one breath of MOVE takes, in bars of the tempo.
KNOB 1Range 1, 2, 4, 8, 16 bars
Read the full explanationPageMIDI out, where the clock comes from, what incoming MIDI does, and the processor load.
SYSTEM shows.OUTMIDI out
KEYS sends only what you play; SEQ adds the sequencer, arp and rolls. The same setting as on MIDI 2.
KNOB 1Range KEYS, SEQ
Read the full explanationPageThe MIDI channel of each track, used for both input and output.
MIDI shows.CH1Track 1 channel
Track 1’s channel, in and out.
KNOB 1Range OFF, 1–16 (default 1)
Read the full explanationPageWhat incoming MIDI does, what happens to unowned channels, what goes out, and the pitch-bend range.
MIDI 2 shows.INMIDI in
NOTES takes notes, CCs and clock; CLOCK takes only clock and transport; CH n listens to one channel and plays the selected track.
KNOB 1Range NOTES, CLOCK, CH 1 … CH 16
Read the full explanationPagePunch-in effects from MIDI notes, the drum note map, the buttons by CC, and MIDI clock out.
MIDI 3 shows.FX CHEffects channel
The channel whose notes F3–G5 play the 27 punch-in effects. Use one no track has.
KNOB 1Range OFF (default), 1–16
Read the full explanationSAVE·5 screens
PagePick a sound or an engine, and mark favourites.
PRESETS.Sound
The track’s sound: favourites, then factory sounds by kind, then user presets.
KNOB 1
Read the full explanationPageSave, load and erase your 32 user presets.
USER.PageThe song’s running order: which section each step plays and for how many bars.
PageSave the working loop into section A–D, load one back, or erase one; each action needs a second turn to GO.
SECTION shows.PageClear the pattern, reset the sound, or start a new loop while keeping sections A–D.
TOOLS shows.