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— Parameter & engine explorer

Every page, layer and engine

76 screens and 281 knob jobs. Pages open when you tap a button; layers change the knobs while you hold one; each of the 12 engines puts eight parameters of its own on EDIT 1 and EDIT 2. Hover or tap a parameter to read what it does.

The twelve engines

Tap EDIT once for EDIT 1 and again for EDIT 2. The screen names both pages after the engine.

Virtual analogue: two oscillators into a filter. Basses, leads, pads and brass.

EDIT · ANALOG · EDIT 1 (OSC)On a track playing ANALOG, tap EDIT.

WAVEWaveform

The oscillators’ waveform.

KNOB 1Range SAW, SQR, TRI, SIN, PWM

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EDIT · ANALOG · EDIT 2 (FLT)On a track playing ANALOG, tap EDIT twice.

CUTCutoff

Where the filter closes. The same value as CUT on the FILTER page.

KNOB 1

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HOME·6 screens

PageThe performance view’s four dials: global swing, then the selected track’s level, length and pan.

HOME · TRACKSTap HOME.

SWINGGlobal swing

Swing for all four tracks together. Each track also has its own (Metronome, tempo and swing).

KNOB 1

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REC·REC READY

PageHow the next take records: free or at a tempo, the loop length, how it starts and whether it is quantised.

REC · REC READYTap REC while stopped.

MODE

Empty project only: a free take that sets the tempo, or recording at the tempo already set.

KNOB 1Range free, tempo

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ENV·2 screens

PageThe four stages of the track’s envelope.

ENV · ENVTap ENV.

ATKAttack

How long a note takes to reach full level. Since 2.8.3 every SAMPLE note starts with it.

KNOB 1

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PageSends the envelope to brightness, pitch and shape, and switches tempo-synced times.

ENV · ENV DESTTap ENV and turn SELECT to ENV DEST.

FLTEnvelope to brightness

How much the envelope moves the brightness, up or down.

KNOB 1Range ±

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LFO·3 screens

PageThe LFO’s speed, waveform, starting phase and fade-in.

LFO · LFOTap LFO.

RATERate

Speed in Hz. Ignored while LFO 2’s SYNC is on.

KNOB 1

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PageTempo sync, retrigger and polarity for the LFO.

LFO · LFO 2Tap LFO and turn SELECT to LFO 2.

SYNCTempo sync

Locks one LFO cycle to a note value of the tempo. OFF goes back to RATE.

KNOB 1Range OFF, 4BAR, 2BAR, 1BAR, 1/2, 1/4, 1/8, 8T, 1/16, 16T, 1/32

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PageHow much the LFO moves pitch, brightness, shape and level.

LFO · LFO DESTTap LFO and turn SELECT to LFO DEST.

PITLFO to pitch

Vibrato.

KNOB 1

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FX·8 screens

HeldPunch-in effects on the keys, and the master filter, dust and duck plus the selected track’s filter on the knobs.

FX · FX — punchHold FX.

FILTERMaster filter

A DJ filter on the whole mix: left of centre a closing low-pass, right an opening high-pass, off in the centre.

KNOB 1

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PageThe track’s drive and its sends to the chorus, delay and reverb.

FX · FXTap FX.

DSTDrive

The track’s drive, right after the engine.

KNOB 1

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PageThe track’s one-knob filter, on every track including the drums.

FX · FILTERTap FX and turn SELECT to FILTER.

FILTTrack filter

Left of centre a low-pass, right a high-pass, centre off. Its resonance is FILTER RESO in the HOME menu.

KNOB 1Range LP ← OFF → HP

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PageA tempo gate or stutter: mode, pattern, rate and depth.

FX · SLICERTap FX and turn SELECT to SLICER.

SLCRSlicer mode

Off, a rhythmic gate, or stutter.

KNOB 1Range OFF, GATE, STUT

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PageThe track’s insert effect and its three values, which change with the type.

FX · INSERTTap FX and turn SELECT to INSERT.

INSRTType

The effect type, or OFF.

KNOB 1Range OFF, SOFT, HARD, FOLD, FUZZ, CRUSH, PHASR, FLANG, CHOR

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PageThe insert’s dry and wet balance.

FX · INSERT 2Tap FX and turn SELECT to INSERT 2.

MIXDry / wet

The balance of dry sound and effect. At 0 the insert costs nothing.

KNOB 1

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PageThe shared tempo delay: time, feedback, tone and level.

FX · DLYTap FX and turn SELECT to DLY.

TIMEDelay time

A note value of the tempo; at 60 BPM and below the delay stops at 1.49 s.

KNOB 1Range 1/4, 1/8, 1/16, 1/32, 8T, 16T, 1/8D, 1/16D, 1/4D

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PageThe shared reverb’s size and damping, and the chorus’s rate and depth.

FX · REV/CHOTap FX and turn SELECT to REV/CHO.

SIZEReverb size

How big the reverb is.

KNOB 1

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SEL·3 screens

HeldThe key layer: the white keys set the song’s key, the knobs set chords, scale, key mapping and transpose.

SEL · SEL layerHold SEL. Any key sets the key of the song.

CHORD

Chord type for the selected synth track; each white key then plays a chord from the scale.

KNOB 1Range OFF, TRIAD, 7TH, 9TH, SUS4, POWER

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PageThe selected track’s own root, scale, key mapping and chord type.

SEL · SELTap SEL.

ROOT

The key of this track alone; SEL + KEY sets it for all three synth tracks.

KNOB 1

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PageTranspose, chord strum and voice leading for the selected synth track.

SEL · SEL 2Tap SEL, then tap it again or turn SELECT to the next page.

TRNTranspose

Moves the track up or down in semitones.

KNOB 1Range ±24

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EDIT·4 screens

HeldErase sounds or notes with the keys; shift, resize and transpose the whole pattern with the knobs.

EDIT · EDIT — eraseHold EDIT.

SHIFT

Moves every step one later (right) or one earlier (left).

KNOB 1

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PageANALOG only: the filter as a low-pass, band-pass or high-pass.

EDIT · FILTEROn a track playing ANALOG, tap EDIT and turn SELECT to FILTER.

TYPEFilter type

Low-pass (as before 2.6), band-pass or high-pass.

KNOB 1Range LP, BP, HP

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PagePoly, mono, legato or unison, with glide and mono note priority.

EDIT · VOICETap EDIT and turn SELECT to VOICE.

VCEVoice mode

POLY, MONO, LEG (legato) or UNI (unison).

KNOB 1Range POLY, MONO, LEG, UNI

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PageVoice allocation, unison detune, and the track’s pan and mute.

EDIT · VOICE 2Tap EDIT and turn SELECT to VOICE 2.

ALLOCVoice allocation

How the track hands out its voices: ROT (rotate) or REUSE.

KNOB 1Range ROT, REUSE

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ARP·3 screens

HeldNote repeat: a held key repeats in time at the rate on KNOB 1.

ARP · ARP — rollHold ARP.

RATE

How fast a held key repeats, locked to the tempo and swing. The same setting as ROLL on GLO → MASTER.

KNOB 1Range 1/8, 1/16, 1/32, 32T, 1/64

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PageThe arpeggiator’s mode, speed, octave range and note length.

ARP · ARPTap ARP.

MODE

The order the held notes play in; OFF switches the arpeggiator off.

KNOB 1Range OFF, UP, DN, UPDN, RND, ORD, REPEAT, DNUP, UP+8, CONV, DIVG, PINKY, THUMB, WALK, CHORD

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PageArp swing, note probability, latch (and KBD HOLD) and note order.

ARP · ARP 2Tap ARP, then tap it again or turn SELECT to the next page.

SWGSwing

Delays every other arp note; works with the sequencer stopped too.

KNOB 1

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SEQ·7 screens

HeldThe white keys are the steps of the page; the knobs set what a new step gets and the track’s division, swing and length.

SEQ · SEQ — stepsHold SEQ, with no step held.

SOUND / NOTE

The drum sound or synth note a new step is set with. A drum sound is heard only with DRUM PREVIEW on.

KNOB 1

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HeldEdits the held steps: which sound or note, its level or velocity, its ratchet and its nudge.

SEQ · SEQ + step heldHold SEQ, then hold one or more STEP keys.

SOUND / NOTE

Drums: which of the step’s sounds the next two knobs edit. Synths: the step’s note, a chord moving as one.

KNOB 1

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PageProgram the drum track step by step: choose a sound and a step, add or clear the hit and set its level.

SEQ · DRUMS · gridWith the drum track selected, tap SEQ or EDIT on the TRACKS screen.

SOUND

Chooses the sound (lane) to program; heard only with DRUM PREVIEW on.

KNOB 1Range The 16 drum sounds

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PageThe drum track’s kit, level, reverb send and pan, with 16 pads that flash as they play.

SEQ · DRUMS · kitWith the drum track selected, tap SEQ or EDIT on the TRACKS screen. Tap it again, or turn SELECT, for the kit page.

KIT

The drum kit, as PRESETS chooses it.

KNOB 1Range 1–46

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PageTune each of the 16 drum sounds and make it shorter or longer, on any kit.

SEQ · DRUMS · soundWith the drum track selected, tap SEQ or EDIT on the TRACKS screen. Tap it twice more, or turn SELECT, for the sound page.

SOUND

Chooses the sound to edit, and plays it. A key does the same.

KNOB 1Range The 16 drum sounds

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PageThe synth track’s pattern as a piano roll: pick a note, then set its pitch, length and force.

SEQ · NOTESTap SEQ with a synth track selected.

NOTE

Moves from note to note, a chord’s notes one at a time, then to the next step.

KNOB 1

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PageThe selected track’s length, step division, swing and note gate.

SEQ · PATTERNOn a synth track, tap SEQ twice, or turn SELECT from the NOTES page.

LENLength

How many steps the track plays before it loops.

KNOB 1Range 1–64 steps

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GLO·10 screens

HeldMutes, solos, fills and tap tempo on the keys; the four track levels on the knobs.

GLO · GLO — mixHold GLO.

level 1Track 1 level

The level of track 1, blue.

KNOB 1

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PageTempo, global swing, the metronome and the FM-1’s tuning.

GLO · GLOBALTap GLO.

BPMTempo

The tempo, unless MIDI clock is driving it.

KNOB 1Range 40–240

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PageThe master effects on the whole mix, and the note-repeat rate.

GLO · MASTERTap GLO and turn SELECT to MASTER.

DUSTOld sampler and vinyl

Grit, lower rate and bits, a closing low-pass, and crackle while playing.

KNOB 1Range 0–100 %

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PageThe drum track’s MIDI channel, level, reverb send and delay send.

GLO · DRUMSTap GLO and turn SELECT to DRUMS.

CH4Drum MIDI channel

The same setting as CH4 on GLO → MIDI, kept by the FM-1, not the project (MIDI channels and the MIDI 2 page).

KNOB 1Range OFF, 1–16 (default 10)

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PageThe texture bed’s source, level, tone and movement.

GLO · TEXTURETap GLO and turn SELECT to TEXTURE.

SRCSource

What the bed plays.

KNOB 1Range OFF, VINYL, TAPE, RAIN, WIND, RADIO, ROOM, USR1–USR4

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PageHow slowly the bed breathes, when it plays, and whether the kick pumps it.

GLO · TEXTURE 2Tap GLO and turn SELECT to TEXTURE 2.

RATEBreath length

How long one breath of MOVE takes, in bars of the tempo.

KNOB 1Range 1, 2, 4, 8, 16 bars

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PageMIDI out, where the clock comes from, what incoming MIDI does, and the processor load.

GLO · SYSTEMTap GLO, then tap it again or turn SELECT until SYSTEM shows.

OUTMIDI out

KEYS sends only what you play; SEQ adds the sequencer, arp and rolls. The same setting as on MIDI 2.

KNOB 1Range KEYS, SEQ

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PageThe MIDI channel of each track, used for both input and output.

GLO · MIDITap GLO, then tap it again or turn SELECT until MIDI shows.

CH1Track 1 channel

Track 1’s channel, in and out.

KNOB 1Range OFF, 1–16 (default 1)

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PageWhat incoming MIDI does, what happens to unowned channels, what goes out, and the pitch-bend range.

GLO · MIDI 2Tap GLO, then tap it again or turn SELECT until MIDI 2 shows.

INMIDI in

NOTES takes notes, CCs and clock; CLOCK takes only clock and transport; CH n listens to one channel and plays the selected track.

KNOB 1Range NOTES, CLOCK, CH 1 … CH 16

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PagePunch-in effects from MIDI notes, the drum note map, the buttons by CC, and MIDI clock out.

GLO · MIDI 3Tap GLO, then tap it again or turn SELECT until MIDI 3 shows.

FX CHEffects channel

The channel whose notes F3–G5 play the 27 punch-in effects. Use one no track has.

KNOB 1Range OFF (default), 1–16

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SAVE·5 screens

PagePick a sound or an engine, and mark favourites.

SAVE · PRESETSTap SAVE from a page, not the TRACKS screen, and turn SELECT to PRESETS.

Sound

The track’s sound: favourites, then factory sounds by kind, then user presets.

KNOB 1

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PageSave, load and erase your 32 user presets.

SAVE · USERTap SAVE from a page, not the TRACKS screen, and turn SELECT to USER.

SLOTSlot

The user preset slot.

KNOB 1Range 1–32

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PageThe song’s running order: which section each step plays and for how many bars.

SAVE · SONGTap SAVE on the TRACKS or DRUMS screen, or hold SAVE and press KEY 16.

StepSong step

Moves the cursor to a step of the song.

KNOB 1

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PageSave the working loop into section A–D, load one back, or erase one; each action needs a second turn to GO.

SAVE · SECTIONTap SAVE away from the TRACKS and DRUMS screens, then tap it again or turn SELECT until SECTION shows.

SECTSection

Which section the other three knobs act on.

KNOB 1Range A–D

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PageClear the pattern, reset the sound, or start a new loop while keeping sections A–D.

SAVE · TOOLSTap SAVE away from the TRACKS and DRUMS screens, then tap it again or turn SELECT until TOOLS shows.

CLRSQ

Clears the pattern.

KNOB 1Range GO

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